Why the Human is first in Human-Computer Interaction
For computer scientists, the word design is too often used exclusively in the context of code and architecture. The result of this narrow perspective is that engineers have a habit of building complex, intricate products that are wonderfully functional, but never used. When they are used, neglecting people in your design can lead to unexpected consequences that range from clumsiness to discrimination for individuals, groups, or cultures.
In this course, we will study both people and technology to understand the behavior that computers encourage or constrain. Through a variety of modalities (chatbots, 3D user interfaces, visualization, etc), we will deliberately practice processes that result in useful, usable, and maybe even inspirational computer interfaces.
- Who: Prof. Evan Peck
- Where: Dana 134
- When: 3:00 - 4:22pm, Tuesday/Thursday
Resources
Designing
For examples of student work, see our CSCI379 publication page on Bucknell HCI
- Good Design, Bad Design –> submit | Due 1/22, 2:00pm
- Design for Others -> submit | Demo 2/05 | Doc 2/07
- Design for Understanding -> submit | Demo 2/21 | Doc 2/26
- Design for Expression/Fun -> submit | Demo 3/26 | Doc 3/31
- Design the Future -> submit | 4/23 | 4/26 –>