Schedule
Deadlines throughout the semester
- Reading/Watching/etc. responses are due by 12pm on the deadline day.
- Visitor questions are due by 5pm the day before their visit in the
#questions
channel on Slack. Voting on questions (with emoji) should be completed by 11am the day of their visit. - Design activity deadlines are due before class begins: 3pm.
Week 1: HCI and HCD
Tu. 1/15 | Intro to Human-Computer Interaction
- Hi.
- ASSIGNED: Good/Bad Design
Th. 1/17 | Human-Centered Design
- READ: Our Syllabus
- READ (14 pages): Excerpt from: Don Norman’s “The Design of Everyday Things”
- Find something else online about “Human-Centered Design”. It can be an example, a further description, or even a critique.
Week 2: Defining Problem and Design Spaces
Tu. 1/22 | Need finding + Task Analysis
- DUE: Good/Bad Design (don’t forget to bring printouts)
- READ: How to Understand Problems by Amy J. Ko
- READ: How to Define Problems by Amy J. Ko
OPTIONAL (Look through at least 1 of the following)
- WATCH (4 minutes): EXAMPLE: Contextual Inquiry: Workforce Mobility
- WATCH (12 minutes): Ethnography: Ellen Isaacs at TEDxBroadway
- WATCH (3 minutes): Insight Through Need-finding
- READ: Needfinding cheat sheet
- READ: Become Your Users
- READ: Task Analysis Tips
Th. 1/24 | Prototyping + Ideation
- ASSIGNED: Design For Others Design Sprint
- READ: How to be Creative by Amy J. Ko
- READ: How to Prototype by Amy J. Ko
- READ (17 pages): The anatomy of sketching (Bill Buxton)
OPTIONAL (Look through at least 1 of the following)
- READ (9 minutes): Why you should be prototyping (Netflix)
- WATCH (11 minutes): Folding Bike Re-Invented
- READ: Ideation Overview (don’t answer survey questions)
- WATCH (45 minutes): How to Run a User Interview - Emmett Shear (Founder and CEO of Justin.tv and Twitch)
- READ: The Computer for the 21st Century (Mark Weiser) - Written in 1991!
Week 3: Designing for People
Tu. 1/29 | Human Abilities + Interface Design Lecture
- READ: A Theory of User Interfaces (Amy J. Ko)
- READ: Human Abilities (don’t answer the questions!)
OPTIONAL (Look through at least 1 of the following)
- READ (7 min): How to Make Your Not-So-Great Visual Design Better
- WATCH (22 minutes): Neuroscience, Technology, and Manipulative Environments
- READ (7 minutes): 3 ways to improve your visual design skills
- Google I/O 2013 - Cognitive Science and Design
- Read/Watch something else about visual design
Th. 1/31 | Heuristic Evaluation + Work Day
- Call in by Adam Marcus, Co-founder and CTO of B12
- Familiarize yourself with invision. See Slack for our free account code.
- WATCH (17 minutes): Scott Klemmer: Heuristic Evaluation - Why and How
- REFERENCE (short): How to Conduct a Heuristic Evaluation
Week 4: Designing for Data
Tu. 2/05 | Design for Others Demo Day + Reflection
- DUE by class: Design for Others Demo
Th. 2/07 | Data Vis Lecture
- DUE at 11:59pm: Design for Others Doc Due
- READ (long): Chapter 1 of Data Visualization: A Practical Introduction by Kieran Healy
- WEBSITE: Five Design Sheet Methodology for Visualization
- LOOK THROUGH: Explorables
OPTIONAL (Look through at least 1)
- READ/WATCH: 39 studies about human perception in 30 minutes | Accompanying Talk
- Data Storytelling: The Ultimate Collection of Resources
- WATCH (45 minutes): Thinking with Data Visualizations, Fast and Slow (Steve Franconeri)
- REFERENCE (for later): from Data to Viz
Week 5
Tu. 2/12 | Tableau Workshop
- Tableau Workshop with Ken Flerlage - Business Intelligence Architect at Bucknell
- BEFORE CLASS: Install Tableau Public on your personal laptop
Th. 2/14 | Hack Day + Interactive Vis
Week 6
Tu. 2/19 | More Vis Work
- Continue to work on visit
Th. 2/21 | Vis Demos
- DUE by class: Design for Understanding Demo Day
Week 7: Sampling the Future
Prof. Peck is gone at SIGCSE 2019
Week 8: Crowds and input
Tu 3/5 | From Person to People
- DUE by class: Design for Understanding Demo Day
- Lecture on Human Computation + Social Psychology
Th 3/7 | Input Bonanza
- Design for Expression Launch
WATCH at least 5 of the following:
- ACM UIST (User Interface Software and Technology Symposium): UIST 2016, UIST 2017, UIST 2018
- ACM CHI (Human Factors in Computing Systems - the premier international conference of HCI): CHI 2016, CHI 2017, CHI 2018
- VRST (Virtual Reality Software and Technology): VRST 2017
- ISS (Interactive Surfaces and Spaces): ISS 2018
- (scroll through) TEI (Tangible, Embedded, and Embodied Interactions): TEI 2019
Pick your 3 favorites. Google them and try to find a demo video (or at least a paper reference). Paste those into the #resources
channel on Slack.
Week 9: Spring Break
- Sleep
- Eat
- Enjoy good company
Week 10: All kinds of Input
Tu 3/19 | Hands and Body
- READ 2 Chapters (both short): Hands and Bodies in Andrew J. Ko’s book on User Interface Software and Technology.
- WATCH (8 min): Bill Buxton on Natural User Interfaces
- READ (7 pages): Make Things Engaging
- READ (twitter thread): Criticism about in-air interfaces in AR/VR by Antti Oulasvirta. Make sure you click the links and see the research this criticism is based on.
Th 3/21 | Design for Expression Work Day
- Work on Design for Expression
- Additional Design Principle Resources (OPTIONAL):
Week 11: Accessibility
Tu 3/26 | Design for Expression Demo Day
Th 3/28 | Design for Expression Design Doc
- NOT due (moved to Sunday at 5pm): Design for Expression Design Doc
- 2 Questions for Chloe Fan - Product Designer at Uber
- Mini Assignment
- Watch this video about a sidewalk accessibility project
- For 24 hours, walk around town/campus only using handicap accessible pathways. No stairs inside (not even tiny steps). No hopping onto curves outside. Use only paved paths and sidewalks.
- Annotate our crowdsourced map with the following:
- At least 2-3 accessible ‘options’ that no other student has added. This can be an entrance to a build (see example), good crosswalk location, powered doors, etc.
- At least 2-3 problematic areas that you found. For example, you can’t enter through the front of Dana because of steps.
- For each problem, create a marker with an appropriate symbol
- Include an image
- Include a text description
- After you added markers, tell me which ones you added on this form
Week 12: Virtual Reality
Tu. 4/02 | Virtual Reality (+ some Augmented Reality)
- READ (7 min): Applying human-centered design to emerging technologies (IDEO)
- READ (20 pages): Virtual Reality Introduction by Steven M. LaValle
- READ (7 minutes): Design Practices in Virtual Reality
- READ (short): AR Human Interface guidelines by Apple
SKIM OVER THE FOLLOWING FOR IDEAS!
- Opioids haven’t solved Chronic Pain. Maybe Virtual Reality Can (WIRED)
- ‘After I feel ecstatic and emotional’: Could Virtual Reality Replace Therapy
- Can VR Really Make You More Empathetic? (WIRED)
- VRST 2017 Technical Papers Preview
Th. 4/04 | One day VR Hack
Designing for VR Intro